Efektivitas Intervensi Video Pembelajaran Berbasis Virtual Reality (VR) Audiologi-Anatomi: Analisis Multiple Baseline terhadap Pemahaman Konsep Mahasiswa Lamban Belajar di Perguruan Tinggi
DOI:
https://doi.org/10.20961/imscs.v3i2.1154Keywords:
Virtual Reality, video pembelajaran, lamban belajar, Anatomi THT dan Audiologi, Multiple BaselineAbstract
This study aims to analyze the effectiveness of utilizing Virtual Reality (VR)-based learning media in enhancing the abstract concept understanding of Otolaryngology (ENT) anatomy and audiology among slow learners in higher education. The research employed a Single-Subject Research (SSR) design, specifically the Multiple Baseline Across Participants model, involving four student participants identified as slow learners. Data collection was conducted over 15 weeks, encompassing two phases: the baseline phase (A) and the intervention phase (B). Data analysis was performed using three techniques: visual graph analysis, Percentage of Non-overlapping Data (PND), and TAU-U statistics. The results demonstrate a significant improvement across all participants following the introduction of the VR intervention. The PND values reached 100% for all four participants, while the corrected TAU-U scores ranged from 0.80 to 1.00, indicating a strong to very strong intervention effect. Visual analysis further revealed a clear increase in level, a distinct change in trend, and no overlap between the baseline and intervention phases. These findings suggest that VR media with descriptive audio adaptations is functionally effective in improving concept understanding among slow learners. This research provides important implications for the development of adaptive and inclusive immersive technology-based learning in higher education.
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